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PICCOLO'S MAKANKÔ SAPPÔ - UE5 Real-Time VFX

This is a personal project recreating DBZ Piccolo's signature attack ! This was a ton of fun to work on, I wanted to challenge myself by mainly working with shaders and simple meshes. I've been on and off with this project so I'm only posting it now even though it was finished quite a few months ago.

Laser Beam

Wind-Up

Impact

Shaders from the VFX