Freelance VFX Artist seeking to work remotely with an innovative company offering creatively rewarding and ambitious projects.
Feel free to contact me to discuss availability and the opportunity of working together !
• Real-time VFX with a team of VFX artists, using Niagara on Unreal Engine 5
• Making complex, modular and audio-reactive Gameplay/Environment VFX
• Source control on Perforce P4V with Unreal Game Sync
• Real-time VFX with a team of VFX artists, using Niagara on Unreal Engine 5
• Repurposing and refining effects made by other artists
• Source control on Perforce P4V with Unreal Game Sync
• Real-time VFX, using Niagara on Unreal Engine 5 for a stylized MOBA game
• Crafting stylized VFX in top down view for elemental attacks
• Source control on Perforce P4V
• Gameplay, UI & environment VFX using Shuriken on Unity for a stylized neuroeducational game during a complete artistic direction rework
• Procedural Shader Tools for UI
• Optimized VFX for Mobile
• Source control on SourceTree
• Gameplay VFX for a very stylized Racing Game during early development
• Optimized VFX for Nintendo Switch/Mobile
• Source control on Tortoise SVN
· Creating Visual Effects for a Third Person Action-Adventure Game during early development
· Independently organizing priorities and delivering results per datelines
· Aligning iterations based on the team's feedback
· Optimizing the VFX for perfomance benefits, comfortable handling and easy customization
· Source control on Perforce P4V with Unreal Game Sync